<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8930921283268177993</id><updated>2011-07-28T21:15:52.259-04:00</updated><title type='text'>Weekend Arcade</title><subtitle type='html'>Retro gaming</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>16</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-7260745181659937493</id><published>2008-08-15T18:03:00.008-04:00</published><updated>2008-08-15T20:26:38.964-04:00</updated><title type='text'>SNK Killer List 5</title><content type='html'>&lt;div style="text-align: center;"&gt;The five SNK Playmore Ps2 game I just can't find.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SKYDEjQzUQI/AAAAAAAAATw/dX_lMEkvQUE/s1600-h/world+heroes3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SKYDEjQzUQI/AAAAAAAAATw/dX_lMEkvQUE/s400/world+heroes3.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874993584853250" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SKYC8EndYjI/AAAAAAAAATo/05_iZoNPcwk/s1600-h/world+heroes.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SKYC8EndYjI/AAAAAAAAATo/05_iZoNPcwk/s400/world+heroes.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874847919432242" border="0" /&gt;&lt;/a&gt;Not the best fighter collection.  I can't help but want to have all the SNK fighters, good or bad.  Its history.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SKYC7jznW4I/AAAAAAAAATY/Weh17hm8tr0/s1600-h/PS2_ART+OF+FIGHTING+ANTHOLOGY_05171722.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SKYC7jznW4I/AAAAAAAAATY/Weh17hm8tr0/s400/PS2_ART+OF+FIGHTING+ANTHOLOGY_05171722.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874839112047490" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SKYC7rYpsII/AAAAAAAAATg/C0dMSOROHyM/s1600-h/art_of_fighting_ps2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SKYC7rYpsII/AAAAAAAAATg/C0dMSOROHyM/s400/art_of_fighting_ps2.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874841146437762" border="0" /&gt;&lt;/a&gt;The huge character sprites in the early Art of Fighting games is a little goofy but spawned some of the more memorable SNK characters.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SKYC7PXfwhI/AAAAAAAAATI/4BDqR5x2qY4/s1600-h/kof00-01-l.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SKYC7PXfwhI/AAAAAAAAATI/4BDqR5x2qY4/s400/kof00-01-l.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874833625399826" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SKYCcjuPtoI/AAAAAAAAASo/g11HnR6cCJQ/s1600-h/kof00-01-lb_full.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SKYCcjuPtoI/AAAAAAAAASo/g11HnR6cCJQ/s400/kof00-01-lb_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874306513581698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now this is a serious fighter collection.  Two solid arcade games worthy of being on any fans shelf.  Its got 72 characters! This game is at A &amp;amp; C Games on Spadina but they want $50.  I'm holding out for a $20 copy at Game Shack.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SKYCcys_UnI/AAAAAAAAAS4/6AFMBrRn2Qk/s1600-h/kof03-02-l.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SKYCcys_UnI/AAAAAAAAAS4/6AFMBrRn2Qk/s400/kof03-02-l.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874310534845042" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SKYCciIFNII/AAAAAAAAASg/wB0xG_QRXgY/s1600-h/king-fighters-2002-2003-3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SKYCciIFNII/AAAAAAAAASg/wB0xG_QRXgY/s400/king-fighters-2002-2003-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874306085074050" border="0" /&gt;&lt;/a&gt;I've never seen this game for sale anywhere, new or used.  Two more arcade perfect Neo Geo games.  I can only imagine its more of what made 2000/2001 so good plus a few new characters.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SKYCdBIh_5I/AAAAAAAAATA/mGUE9EHRXcw/s1600-h/metal+slug+anthology.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SKYCdBIh_5I/AAAAAAAAATA/mGUE9EHRXcw/s400/metal+slug+anthology.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874314408460178" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SKYC7QMdqQI/AAAAAAAAATQ/yMdmxldmqwo/s1600-h/metal-slug-anthology-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SKYC7QMdqQI/AAAAAAAAATQ/yMdmxldmqwo/s400/metal-slug-anthology-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5234874833847560450" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt;Since I got rid of my PS1 collection I've been missing me some Metal Slug X.  For $30 I can get this new at Game Shack on Young St.  It has six games!  Thats more Metal Slug than any one person should have access to.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-7260745181659937493?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/7260745181659937493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=7260745181659937493' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/7260745181659937493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/7260745181659937493'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/08/snk-killer-list-5.html' title='SNK Killer List 5'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_3X7poql8fXs/SKYDEjQzUQI/AAAAAAAAATw/dX_lMEkvQUE/s72-c/world+heroes3.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-4591749093525704523</id><published>2008-07-22T18:30:00.041-04:00</published><updated>2008-08-15T18:02:59.005-04:00</updated><title type='text'>A Closer Look At SNK's Arcade Library</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(51, 51, 51);"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color: rgb(102, 0, 0);"&gt;The Future Is Now&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;With Vol.1 of an arcade collection released earlier this year on PS2 and soon to be released on Wii, SNK have thrown but a tray of appetizers out for ravenous hard core arcade fans to munch on.  Before we look towards the obvious Vol.2 lets roll up our sleeves and dig for the treats SNK has buried at the bottom of its freezer.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(255, 0, 0);font-size:85%;" &gt;Images KLOV&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIZimQod4bI/AAAAAAAAANw/UIaHlt83K9c/s1600-h/early+cabenit.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIZimQod4bI/AAAAAAAAANw/UIaHlt83K9c/s400/early+cabenit.jpg" alt="" id="BLOGGER_PHOTO_ID_5225972827049288114" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style=";font-family:verdana;font-size:180%;"  &gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:78%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;The Early Years 1979-1985&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style=";font-family:verdana;font-size:180%;"  &gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:100%;"&gt;Not exactly Pac Man and Galaga&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;These early games were fun but didn't really stand up to the competition at the time.  SNK needed a calling card game, a mascot, anything to stand out and win a few of the quarters destined for the bellies of Defender, Donkey Kong and Tempest.  SNK's early years are fairly forgettable.  Not much here worth putting on an arcade collection.  I, like many gamers, did not own a Neo-Geo as a kid.  I played most of these games via PC emulation although my memories of late 80's Saturdays afternoons spent at Electronic Avenue video arcade in the North Sydney mall, loosing many dollars to SNK games are vivid and many.  As with all the games I blog about from this moment forward let it be known to all, I use emulation.  I payed for a lifetime of free plays as a kid.&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style=";font-family:verdana;font-size:180%;"  &gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZhN4-q-aI/AAAAAAAAAMY/Qx3CUZKveB8/s1600-h/Ozma+Wars+1979.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZhN4-q-aI/AAAAAAAAAMY/Qx3CUZKveB8/s400/Ozma+Wars+1979.png" alt="" id="BLOGGER_PHOTO_ID_5225971308871481762" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Ozma Wars 1979&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZhOKfJjsI/AAAAAAAAAMo/mYkRHJBU598/s1600-h/satan+of+saturn+1981.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZhOKfJjsI/AAAAAAAAAMo/mYkRHJBU598/s400/satan+of+saturn+1981.png" alt="" id="BLOGGER_PHOTO_ID_5225971313571106498" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Satan of Saturn 1981&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIZh7THh_gI/AAAAAAAAANI/5gGdzv4C4Q8/s1600-h/main+event+1984.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIZh7THh_gI/AAAAAAAAANI/5gGdzv4C4Q8/s400/main+event+1984.jpg" alt="" id="BLOGGER_PHOTO_ID_5225972088982076930" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Main Event 1984&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZh7UEsK5I/AAAAAAAAANQ/yjBphG-ry2c/s1600-h/mad+crasher+1984.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZh7UEsK5I/AAAAAAAAANQ/yjBphG-ry2c/s400/mad+crasher+1984.png" alt="" id="BLOGGER_PHOTO_ID_5225972089238596498" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Mad Crasher 1984&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZimtvPTLI/AAAAAAAAAN4/v1uQ1IGhIDY/s1600-h/Alpha+mission+1985.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZimtvPTLI/AAAAAAAAAN4/v1uQ1IGhIDY/s400/Alpha+mission+1985.png" alt="" id="BLOGGER_PHOTO_ID_5225972834862320818" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Alpha Mission 1985&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:100%;" &gt;The late 1970s and early 1980s were pretty much standard fair for SNK.  The company pumped out a few dozen games, most of them pretty average and with the exception of Alpha Mission they really didn't produce any &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:100%;" &gt;exceptional &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:100%;" &gt;titles in those first few years as a struggling arcade publisher/developer.   SNK  were creative and resourceful however, and they managed to try and develop for almost every type of genre possible and even helped invent a few along the way.&lt;br /&gt;By 1986 they demonstrated&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:100%;" &gt; an&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:100%;" &gt; obvious talent for developing action oriented shooters and were about to tighten the screws on the quality of their games in the face of fierce competition from Capcom, Konami, Data East and Taito.  Arcade technology was moving forward in what seemed like huge leaps in the late 80s and   SNK's games were about to get a whole lot better.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;The Late 1980s&lt;br /&gt;&lt;span style="font-size:180%;"&gt;The Calm Before the Storm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZkZRUwLII/AAAAAAAAAPo/KrZDIw7DSEg/s1600-h/late+80s+cabinet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZkZRUwLII/AAAAAAAAAPo/KrZDIw7DSEg/s400/late+80s+cabinet.jpg" alt="" id="BLOGGER_PHOTO_ID_5225974802919992450" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;The last SNK cabinet style before the Neo Geo hit.&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIZim--s7iI/AAAAAAAAAOI/YV7TiBDFs6o/s1600-h/athena+1986.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIZim--s7iI/AAAAAAAAAOI/YV7TiBDFs6o/s400/athena+1986.png" alt="" id="BLOGGER_PHOTO_ID_5225972839490580002" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Athena 1986&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: italic;font-family:verdana;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIZjUIROfbI/AAAAAAAAAOw/0dfaBEfBMEo/s1600-h/POW+1988.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIZjUIROfbI/AAAAAAAAAOw/0dfaBEfBMEo/s400/POW+1988.png" alt="" id="BLOGGER_PHOTO_ID_5225973615078309298" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;P.O.W. 1988&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SIZj74hZuHI/AAAAAAAAAO4/mmBU2ejCFdE/s1600-h/mechanized+attack+1988.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SIZj74hZuHI/AAAAAAAAAO4/mmBU2ejCFdE/s400/mechanized+attack+1988.jpg" alt="" id="BLOGGER_PHOTO_ID_5225974298045954162" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Mechanized Attack 1988&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZj8cz8aGI/AAAAAAAAAPQ/Q1o1p81GP8E/s1600-h/Prehistoric+Isle+1989.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZj8cz8aGI/AAAAAAAAAPQ/Q1o1p81GP8E/s400/Prehistoric+Isle+1989.png" alt="" id="BLOGGER_PHOTO_ID_5225974307787401314" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Prehistoric Isle 1989&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIZkZHIJziI/AAAAAAAAAPg/ZSjv5wL6Xs0/s1600-h/Ikari+III-+The+Rescue+1989.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIZkZHIJziI/AAAAAAAAAPg/ZSjv5wL6Xs0/s400/Ikari+III-+The+Rescue+1989.png" alt="" id="BLOGGER_PHOTO_ID_5225974800182791714" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Ikari III- The Rescue 1989&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;With a strong emphasis now on pushing powerful &amp;amp; expensive technology, SNK really started to pull ahead in the late 1980s. The graphics and art were beginning to hold up against Taito's and Capcom's. Players were treated to high quality sound and state of the art effects on more and more SNK games and most importantly kids were lining up to dump in their money.  For the first time the company was turning a solid profit. As good as their games were in the late 1980s SNK was about to get a boost of power incredable enough to make a Libyan terrorist proud.  SNK was secretly developing a technology that would forever place them at the pinnacle of hard core arcade and home gaming.&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc0zf5xndI/AAAAAAAAAQI/RJ58Ok_wSH8/s1600-h/Neo-Geo_logo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc0zf5xndI/AAAAAAAAAQI/RJ58Ok_wSH8/s400/Neo-Geo_logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5226203951928548818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;1991 The Neo Geo  Hits Hard!&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc0giN8tRI/AAAAAAAAAP4/8DVcKX9glhA/s1600-h/early+90s+cabinet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc0giN8tRI/AAAAAAAAAP4/8DVcKX9glhA/s400/early+90s+cabinet.jpg" alt="" id="BLOGGER_PHOTO_ID_5226203626132518162" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Gone are the old style cabinets, the wood finish&lt;br /&gt;and three button controls.  The Neo Geo set a new standard.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;The early 1990s...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc3QTah9XI/AAAAAAAAAQQ/zmyqJPrv6hE/s1600-h/1990+cyber+lip.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc3QTah9XI/AAAAAAAAAQQ/zmyqJPrv6hE/s400/1990+cyber+lip.png" alt="" id="BLOGGER_PHOTO_ID_5226206645815735666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc3QRrBVjI/AAAAAAAAAQY/IKSMt-nfbWo/s1600-h/1990+Super+Spy,+The.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc3QRrBVjI/AAAAAAAAAQY/IKSMt-nfbWo/s400/1990+Super+Spy,+The.png" alt="" id="BLOGGER_PHOTO_ID_5226206645348030002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SIc3Qg-J4oI/AAAAAAAAAQg/Y7FIemqAoik/s1600-h/1991+alpha+mission+2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SIc3Qg-J4oI/AAAAAAAAAQg/Y7FIemqAoik/s400/1991+alpha+mission+2.png" alt="" id="BLOGGER_PHOTO_ID_5226206649454813826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SIc3Qi6x3XI/AAAAAAAAAQo/WmDUX_HjiDY/s1600-h/1991+ghost+pilots.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SIc3Qi6x3XI/AAAAAAAAAQo/WmDUX_HjiDY/s400/1991+ghost+pilots.png" alt="" id="BLOGGER_PHOTO_ID_5226206649977527666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIc3QwOirjI/AAAAAAAAAQw/nZJNcmBRXrY/s1600-h/1991+robo+army.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIc3QwOirjI/AAAAAAAAAQw/nZJNcmBRXrY/s400/1991+robo+army.png" alt="" id="BLOGGER_PHOTO_ID_5226206653550079538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Home system...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIc0gsGzEsI/AAAAAAAAAPw/x2BlWtmZ03g/s1600-h/boot+screen.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIc0gsGzEsI/AAAAAAAAAPw/x2BlWtmZ03g/s400/boot+screen.png" alt="" id="BLOGGER_PHOTO_ID_5226203628786881218" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Who cares if no one could afford it?  You could buy the same game for the Neo Geo home system that you were playing in the Arcade!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc0gn14zzI/AAAAAAAAAQA/h-jb49cNg64/s1600-h/system.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc0gn14zzI/AAAAAAAAAQA/h-jb49cNg64/s400/system.jpg" alt="" id="BLOGGER_PHOTO_ID_5226203627642212146" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-style: italic;"&gt;I wanted one of these so bad.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;span style="font-size:130%;"&gt;The mid 1990s too many fighters.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIc5c4z-N_I/AAAAAAAAASY/IJ7wOHJslX0/s1600-h/early+1990s+cabenit.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIc5c4z-N_I/AAAAAAAAASY/IJ7wOHJslX0/s400/early+1990s+cabenit.jpg" alt="" id="BLOGGER_PHOTO_ID_5226209061036242930" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Mid 90s cabinet&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIc4ASTHrrI/AAAAAAAAAQ4/2tnkfg6AO5M/s1600-h/1993+sengoku+2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIc4ASTHrrI/AAAAAAAAAQ4/2tnkfg6AO5M/s400/1993+sengoku+2.png" alt="" id="BLOGGER_PHOTO_ID_5226207470149938866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc4ATjRMCI/AAAAAAAAARA/kzG70WwqZo0/s1600-h/1996+Kizuna+Encounter-+Super+Tag+Battle.png+"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc4ATjRMCI/AAAAAAAAARA/kzG70WwqZo0/s400/1996+Kizuna+Encounter-+Super+Tag+Battle.png+" alt="" id="BLOGGER_PHOTO_ID_5226207470486106146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc4AYuRspI/AAAAAAAAARI/mkVBZsSjhHg/s1600-h/1996+Twinkestar+Sprites.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc4AYuRspI/AAAAAAAAARI/mkVBZsSjhHg/s400/1996+Twinkestar+Sprites.png" alt="" id="BLOGGER_PHOTO_ID_5226207471874454162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SIc4AbU8O9I/AAAAAAAAARQ/RknxrHB3oB8/s1600-h/1995+Savage+Reign.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SIc4AbU8O9I/AAAAAAAAARQ/RknxrHB3oB8/s400/1995+Savage+Reign.png" alt="" id="BLOGGER_PHOTO_ID_5226207472573496274" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc4ffjhFFI/AAAAAAAAARg/RRYtw7QDylI/s1600-h/fatalfury3-9.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc4ffjhFFI/AAAAAAAAARg/RRYtw7QDylI/s400/fatalfury3-9.png" alt="" id="BLOGGER_PHOTO_ID_5226208006284317778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;The late 1990s &amp;amp; the death of arcades...&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc5c88HwMI/AAAAAAAAASQ/RWc9MnhoCzc/s1600-h/late+90s+cabinet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc5c88HwMI/AAAAAAAAASQ/RWc9MnhoCzc/s400/late+90s+cabinet.jpg" alt="" id="BLOGGER_PHOTO_ID_5226209062144164034" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;The last North American Neo Geo cabinets&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5Fsse9yI/AAAAAAAAARo/ypTe3e8LcKY/s1600-h/1997+Last+Blade,+The.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5Fsse9yI/AAAAAAAAARo/ypTe3e8LcKY/s400/1997+Last+Blade,+The.png" alt="" id="BLOGGER_PHOTO_ID_5226208662646617890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SIc5FvTgXgI/AAAAAAAAARw/IsWCVatNl9Q/s1600-h/1998+metal+slug+2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SIc5FvTgXgI/AAAAAAAAARw/IsWCVatNl9Q/s400/1998+metal+slug+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5226208663347158530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5FkQK-_I/AAAAAAAAAR4/PLkzqgKy7vs/s1600-h/1999+Garou-+Mark+Of+The+Wolves.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5FkQK-_I/AAAAAAAAAR4/PLkzqgKy7vs/s400/1999+Garou-+Mark+Of+The+Wolves.jpg" alt="" id="BLOGGER_PHOTO_ID_5226208660380384242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5FtEKIUI/AAAAAAAAASA/YSthPdFbMyw/s1600-h/2000+Prehistoric+Isle+2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5FtEKIUI/AAAAAAAAASA/YSthPdFbMyw/s400/2000+Prehistoric+Isle+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5226208662745915714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5F48poNI/AAAAAAAAASI/r6EyTRCrLHc/s1600-h/1999+Ganryu.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SIc5F48poNI/AAAAAAAAASI/r6EyTRCrLHc/s400/1999+Ganryu.jpg" alt="" id="BLOGGER_PHOTO_ID_5226208665935651026" border="0" /&gt;&lt;/a&gt; &lt;span style="font-style: italic;"&gt;Much more soon...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-4591749093525704523?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/4591749093525704523/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=4591749093525704523' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/4591749093525704523'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/4591749093525704523'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/07/closer-look-at-snks-arcade-library.html' title='A Closer Look At SNK&apos;s Arcade Library'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_3X7poql8fXs/SIZimQod4bI/AAAAAAAAANw/UIaHlt83K9c/s72-c/early+cabenit.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-1938134123234446798</id><published>2008-07-12T07:00:00.007-04:00</published><updated>2008-07-12T08:56:50.318-04:00</updated><title type='text'>Wii Fit Balance Board</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(204, 0, 0);font-size:130%;" &gt;Just in case you weren't familiar with Wii Fit &amp;amp; the Balance Board, Heres how it works:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/rQj0oSWmCss&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/rQj0oSWmCss&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-1938134123234446798?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://kotaku.com/5024532/another-one-for-the-topless-wii-fit-pile' title='Wii Fit Balance Board'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/1938134123234446798/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=1938134123234446798' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1938134123234446798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1938134123234446798'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/07/wii-fit.html' title='Wii Fit Balance Board'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-1256644704673649389</id><published>2008-07-11T19:31:00.004-04:00</published><updated>2008-07-12T09:09:05.906-04:00</updated><title type='text'>Wii Punchout</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SHfutdMdTZI/AAAAAAAAAL8/1IVCNeJNl2E/s1600-h/spunchout-43.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SHfutdMdTZI/AAAAAAAAAL8/1IVCNeJNl2E/s400/spunchout-43.png" alt="" id="BLOGGER_PHOTO_ID_5221904757657783698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;According to Kotaku and its sources Punchout, the best candidate for motion controls added to an older Nintendo IP, is rumored to be coming out of retirement for one more big fight on the best selling system.  The popular speculation sees the balance board being used for dodging and weaving and the controllers for throwing punches.  Heres hoping for both Little Mac and Mii's as playable characters, and Bald Bull!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-1256644704673649389?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://kotaku.com/5024227/wii-getting-animal-crossing-and-punch+out' title='Wii Punchout'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/1256644704673649389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=1256644704673649389' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1256644704673649389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1256644704673649389'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/07/wii-punchout.html' title='Wii Punchout'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3X7poql8fXs/SHfutdMdTZI/AAAAAAAAAL8/1IVCNeJNl2E/s72-c/spunchout-43.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-1515077698575735055</id><published>2008-07-09T14:50:00.022-04:00</published><updated>2008-07-12T10:32:55.436-04:00</updated><title type='text'>MEGA MAN 9</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 0, 153); font-weight: bold;"&gt;The year is 199X!&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="alignjustify"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 102); font-weight: bold;"&gt;Everybody loves the blue bomber.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SHUIwxgNNaI/AAAAAAAAAKs/aNmxhJ44FQU/s1600-h/rock04.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SHUIwxgNNaI/AAAAAAAAAKs/aNmxhJ44FQU/s400/rock04.jpg" alt="" id="BLOGGER_PHOTO_ID_5221088977021121954" border="0" /&gt;&lt;/a&gt;&lt;span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;The Facts:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;Mega Man 9 will use (or limit itself to) the visual style of the first six NES games. 8-bit graphics, meaning 52 possible colors, 16 colors displayed at once, etc.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;The music sounds very similar to the midi tracks found on the NES carts.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;The game being developed by &lt;span class="alignjustify"&gt;NTI Creates, the people who made the Mega Man Zero games.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="alignjustify"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SHUIxX21WCI/AAAAAAAAAK8/VuWSwqCCOIg/s1600-h/rock06.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SHUIxX21WCI/AAAAAAAAAK8/VuWSwqCCOIg/s400/rock06.jpg" alt="" id="BLOGGER_PHOTO_ID_5221088987316574242" border="0" /&gt;&lt;/a&gt;&lt;span class="alignjustify"&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;span class="alignjustify"&gt;A few bosses include; &lt;/span&gt;&lt;span class="alignjustify"&gt;Plug Man,&lt;/span&gt;&lt;span class="alignjustify"&gt; Galaxy Man, Jewel Man, Concrete Man, Hornet Man, &lt;/span&gt;&lt;span class="alignjustify"&gt;Magma Man and Splash Woman. &lt;/span&gt; &lt;/li&gt;&lt;/ul&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SHUIxhqiZdI/AAAAAAAAALE/1YMC8zl7KQg/s1600-h/rock07.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SHUIxhqiZdI/AAAAAAAAALE/1YMC8zl7KQg/s400/rock07.jpg" alt="" id="BLOGGER_PHOTO_ID_5221088989949355474" border="0" /&gt;&lt;/a&gt;&lt;span class="alignjustify"&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;The game is going to be available for download only via Wii, PS Network, and X-Box live&lt;/span&gt;&lt;span class="alignjustify"&gt;&lt;span style="font-style: italic;"&gt; in 720p or 1080i.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SHUIxx8FlcI/AAAAAAAAALM/GggSrba2ydc/s1600-h/rock08.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SHUIxx8FlcI/AAAAAAAAALM/GggSrba2ydc/s400/rock08.jpg" alt="" id="BLOGGER_PHOTO_ID_5221088994317931970" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-style: italic;"&gt;It will be available in japan in September, no word on the rest of the planet.&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 153);font-size:130%;" &gt;A trip down Mega Man memory lane...&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SHZO7a_DvTI/AAAAAAAAALU/DZkOepsksmk/s1600-h/megaman1-2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SHZO7a_DvTI/AAAAAAAAALU/DZkOepsksmk/s400/megaman1-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5221447600745725234" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SHZO7jhPfvI/AAAAAAAAALc/h6W-EtwE7oE/s1600-h/megaman3-4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SHZO7jhPfvI/AAAAAAAAALc/h6W-EtwE7oE/s400/megaman3-4.jpg" alt="" id="BLOGGER_PHOTO_ID_5221447603036585714" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SHZO8OxwRVI/AAAAAAAAALk/lozoEtrpKwg/s1600-h/mageman5-6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SHZO8OxwRVI/AAAAAAAAALk/lozoEtrpKwg/s400/mageman5-6.jpg" alt="" id="BLOGGER_PHOTO_ID_5221447614648567122" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SHZO8lOLHwI/AAAAAAAAALs/O8FC5YNznz0/s1600-h/megaman7-8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SHZO8lOLHwI/AAAAAAAAALs/O8FC5YNznz0/s400/megaman7-8.jpg" alt="" id="BLOGGER_PHOTO_ID_5221447620673347330" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Notice how the little guy is jumping in every shot?  You do a lot of jumping in Mega Man, a lot of jumping and a lot of dieing.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The opinions are pretty split among the hardcore Mega Man fans as to Capcom's choice to revisit the 8-Bit era rather than continue the series in a pallet closer 16-32 bit graphics.  It was no doubt a lot faster to develop this way and for $10 is definitely going to be worth it. If were lucky we'll be playing a new 8-bit Mega Man by Christmases.   Now how about a new 8-bit Duck Tales?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-1515077698575735055?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://kotaku.com/5019986/old-school-mega-man-9-coming-to-wiiware' title='MEGA MAN 9'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/1515077698575735055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=1515077698575735055' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1515077698575735055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1515077698575735055'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/07/mega-man-9-is-8-bit-game.html' title='MEGA MAN 9'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3X7poql8fXs/SHUIwxgNNaI/AAAAAAAAAKs/aNmxhJ44FQU/s72-c/rock04.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-9075291077134650003</id><published>2008-07-07T14:13:00.005-04:00</published><updated>2008-07-12T09:14:54.994-04:00</updated><title type='text'>Bullets Worth the Trip to Hell</title><content type='html'>&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;A classic shooter gets a true port on PS2&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGftewYE7pI/AAAAAAAAAHM/qKbpeUJgbeg/s1600-h/t2708_raiden3ps2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGftewYE7pI/AAAAAAAAAHM/qKbpeUJgbeg/s400/t2708_raiden3ps2.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399805969755794" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:85%;"&gt;The legendary shooter returns alone.  Developer Moss only has the one Raiden game under there belts so your shooter fix comes in at a heavy $40!   Capcom, Taito and Midway all ask $25 for 15 to 30 arcade games, many better than this.  The actual arcade cabinet kit is, however $1550 plus shipping.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;It really is a shame about the price but you can get it used for $15 if you look around.&lt;/span&gt;  Taito didn't include a single Raiden game on either of their arcade collections so this could have been somebody's chance to package a complete anthology but I guess the guys holding the card are having nothing of it.  Like an expensive whore this series has been handed off to more than one developer who wanted a go.  The Taito series first changed hands in the 1900s.  Taito's loved shooter was handed to Seibukaihatsu Inc. in 1996 and the incredable Raiden Fighter trilogy was born.  In 2005 Moss Ltd. grabbed the reigns and poured on the 3D visuals and effects with both arcades and PS 2 in mind.  The result was a vertical shooter truly worthy of being the 3rd installment of the Raiden series, and definitely ready to give the any bullet hell cabinet in the arcade a run for its quarters.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SHJbGdtRArI/AAAAAAAAAKk/m4mvKFF40AU/s1600-h/raidenoverview.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SHJbGdtRArI/AAAAAAAAAKk/m4mvKFF40AU/s400/raidenoverview.jpg" alt="" id="BLOGGER_PHOTO_ID_5220335084687655602" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic; color: rgb(255, 0, 0);"&gt;Click above for a quick history lesson&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Raiden 3 is as pure and classic an experience as it could possible be.   The game fits in with Taito's past efforts perfectly.  The weapons, the power ups, and the brutal challenge  makes you swear Taito was involved in its development.  Moss  really puts the same visual polish to work here that made Gradius V and Ikaruga so popular with shmup fans.  Weapons like the laser look very smooth and bosses explode with enough force to destroy your television.  The music is also very well produced and increases in quality as the game progresses, by the final stage your sub will have the neighbors calling the landlord.  Convince him to pick up the 2nd controller and help you finish the final stage.  This game is shit-fuck difficult by yourself and you only get 3 continues!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SGftfMbQ-0I/AAAAAAAAAHU/dzKS2oTKsKs/s1600-h/raiden3_a.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SGftfMbQ-0I/AAAAAAAAAHU/dzKS2oTKsKs/s400/raiden3_a.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399813499321154" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;If you have no friends you can tape the controller to your cat.  His/her frantic attempts to get it off will inevitably hit the fire or bomb button.  Every little bit helps.  Here Capitan Fluffers and I get ready to fight a boss.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;You get your weak wide shot, a concentrated, powerful blue laser and a multi-directional green laser for main weapons as well as a slew of missile types.  Bombs have a handy way of wiping out all the bullets on the screen, making them a good item to stockpile for the grueling boss fights.  You're only hope is to power up your weapons to deliver enough offensive might so as to destroy the boss before it unleashes "hell".  If you die you can try to make a mad grab for the weapon containers with your new fighter leading, of course, to more death.  As with all vertical shooters I pretty much restart the game if I die in the first couple of levels but I'm only playing on a normal difficulty.  Seasoned pros would expect to reach the last boss without loosing a life.  Alas, I am a shmup fan but no shmup pro. (except for Life Force on the NES, which I &lt;span style="font-style: italic;"&gt;own&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SGftfZ4vGPI/AAAAAAAAAHk/NWP4jzKs6V4/s1600-h/raiden3-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SGftfZ4vGPI/AAAAAAAAAHk/NWP4jzKs6V4/s400/raiden3-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399817112590578" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;How much longer will game design this old stay relevant?&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Even though the game is over in about twenty minutes and I'm basically playing the same vertical shooter over and over regardless of what the name on the box says, I can't help but love this.  Its savage and unforgiving but so easy to learn and addictive.  Its a lot of self loathing but thats what all good shooters are made of.  You die and die and you hate it, but you hate yourself more for having to play again, having to see it through to the end even if you get a big "game over" followed by digitized laughter after the credit roll.  Shooters are either in your blood or they're not.  This repetitive, flashy, twitch reflex gameplay will kill those can't handle it and constantly reward those who love it.  Raiden 3 is for enthusiasts only.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SHGg2qgzlTI/AAAAAAAAAKc/bMDLN3CT41Y/s1600-h/raiden.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SHGg2qgzlTI/AAAAAAAAAKc/bMDLN3CT41Y/s400/raiden.jpg" alt="" id="BLOGGER_PHOTO_ID_5220130304084383026" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;The option Moss has included that lets you rotate the screen to better fit a 16:9 monitor is impressive. Be careful not to break your TV.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-9075291077134650003?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://kotaku.com/gaming/shoot-them-up/raiden-iii-controls-indecipherable-256315.php' title='Bullets Worth the Trip to Hell'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/9075291077134650003/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=9075291077134650003' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/9075291077134650003'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/9075291077134650003'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/06/bullets-worth-trip-to-hell.html' title='Bullets Worth the Trip to Hell'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_3X7poql8fXs/SGftewYE7pI/AAAAAAAAAHM/qKbpeUJgbeg/s72-c/t2708_raiden3ps2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-8795515858494988045</id><published>2008-07-05T10:30:00.004-04:00</published><updated>2008-07-05T11:30:27.559-04:00</updated><title type='text'>Jail Bait Battle</title><content type='html'>&lt;div style="text-align: center;"&gt;Schoolgirls, Temple Maidens &amp;amp;  the Magic of Elemental Gods&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAbEG81I/AAAAAAAAAHs/Mw5U7bbet9o/s1600-h/arcana-box.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAbEG81I/AAAAAAAAAHs/Mw5U7bbet9o/s400/arcana-box.jpg" alt="" id="BLOGGER_PHOTO_ID_5217400384364409682" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-style: italic;"&gt;More than a Catfight &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;My expectations with Arcana Hearts were low.  I knew that Atlus would deliver the goods as far as art and animation based on the quality of any of there past efforts on PS2.  I in no way expected the actual fighting to be as immersive, challenging or rewarding as it is in Arcana Hearts.  A lot off good is here for the taking if you love old school 2D fighting so I'll get the few negatives out of the way before the praise begins&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SGfuAWeBP4I/AAAAAAAAAH0/BJZ42hLcd1s/s1600-h/arcana2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SGfuAWeBP4I/AAAAAAAAAH0/BJZ42hLcd1s/s400/arcana2.jpg" alt="" id="BLOGGER_PHOTO_ID_5217400383130910594" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;Atlus has made a solid 2D fighter here.  Its kind of too bad they chose a soft girlish direction art-wise.  They likely just scared off anyone who would have appreciated its depth.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;Wow, the music is annoying.  Turn it down, way down.  The opening song is so dull its sleep inducing.  The names of some of the characters are just completely unbelievable.  Who wants to pick a fighter with the name Lieselotte Achenback or Fiona Mayfield and &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;your final opponent is &lt;/span&gt;&lt;span style="font-size:130%;"&gt;the unfortunately named Mildred Avalon.  Quake in fear of &lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:130%;"&gt;Mildred Avalon!  Story Mode is silly and dull, full of yawns and "who cares?" from start to finish.  Not being able to skip the flashy VS intro leading into the fights was also really annoying and it takes absolutely forever to continue and get back in a fight once you are defeated in arcade or story mode. Arcana Hearts 2 just hit Japanese Arcades, it deserves a release here on PS 2 but hopefully it will be a little more player friendly than this.  Speed is important, I like to get into the fight as soon as possible and Atlus has made that very cumbersome.  We need to be able to skip the VS intros.  The last turd to scrape off the stick here is the difficulty.  Even on easiest its going to take some time to defeat good old M Avalon.  At least hours and hours of practice will elevate this problem but Its going to take a lifetime of playing to get good enough to stand your ground against the computer on even a normal difficulty.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAf9ezdI/AAAAAAAAAH8/I699rKopVrE/s1600-h/arcana3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAf9ezdI/AAAAAAAAAH8/I699rKopVrE/s400/arcana3.jpg" alt="" id="BLOGGER_PHOTO_ID_5217400385678790098" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;The graphics and animation are stunning.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:130%;"&gt;The fights in Arcana Heart play out a little slower than you may be used to.  The emphasis here is on the precise timing of your attacks.  Suppress any button mashing urges you have, acting without thinking will get you slaughtered on the first match.  After choosing from one of eleven girls to play as you get to team up with an elemental god or goddess who also number eleven.  Choosing one who's abilities once activated suit your style as far as offense and defense go will take some experimenting.  Invest some time in the practice mode to get a feel for whats going to be expected of you.  Combos are tough to time but incredibly rewarding and don't ever feel cheap or gimmicky.  The homing button will hurl you towards your opponent and give you a chance to start a fast devastating combo, dash to keep up with your opponent as they fly across the screen, reeling from your first attack and begin another combo before they even hit the ground.  The juggling in this game is done so well its almost unparalleled, creating a unique epic feel to the matches not found in your average Street Fighter game.  The effects are flashy but not distracting and never get in the way or take the place of real gameplay.  The more you experiment and practice the more this game will truly reward you.  The precise, methodical gameplay is not for everyone though.  Fans of the speed and edge of say a Marvel vs Capcom style of 2D fighter may find themselves wanting to give up early.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAm81mFI/AAAAAAAAAIE/F7kAcpCcok8/s1600-h/arcana9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAm81mFI/AAAAAAAAAIE/F7kAcpCcok8/s400/arcana9.jpg" alt="" id="BLOGGER_PHOTO_ID_5217400387555137618" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;The games fighting is so well executed and animated you'll really wish it had a record mode.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;It does feel a bit strange beating the crap out of a ten year old girl and Atlus could have made a few of them a little older than seventeen but thats the way the ball bounces in the land of the rising sun.  I was very impressed by what Arcana Hearts has to offer a 2D fighting fan.  A good spread of game modes and options, a slew of art to unlock and more original game design than were used to from this genre.  Now if I could just convince my friends to play it.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-8795515858494988045?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/8795515858494988045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=8795515858494988045' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/8795515858494988045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/8795515858494988045'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/06/jail-bait-battle.html' title='Jail Bait Battle'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_3X7poql8fXs/SGfuAbEG81I/AAAAAAAAAHs/Mw5U7bbet9o/s72-c/arcana-box.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-6594091234914697083</id><published>2008-06-29T16:10:00.009-04:00</published><updated>2008-07-01T01:55:42.898-04:00</updated><title type='text'>May The Best Neo-Geo Universe Fighter Win!</title><content type='html'>&lt;div style="text-align: center;"&gt;Let The Battle Begin.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SGfs6NGB8PI/AAAAAAAAAGs/_fRhdrvR9qw/s1600-h/Caratula.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SGfs6NGB8PI/AAAAAAAAAGs/_fRhdrvR9qw/s400/Caratula.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399178023530738" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Not the North American game cover.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;Around the same time I managed to track down Capcom vs SNK for the Dreamcast, years ago, I also picked up a X-Arcade two player controller.  My library of fighting and arcade games soon grew and before long my friends and I were having evenings of impromptu tournaments, reliving our glory days as teens in the early 90s.  Having never really played many SNK fighters in the arcades, I was a little hesitant when it came to using any of them in the vs games.   I enjoyed beating the piss out of Geese, or Kim but I would never bother the try any of the SNK characters.  I guess I just have Capcom in my veins when it comes to fighters.  Neo-Geo Battle Coliseum for the PS2 has changes that bias forever.  Here is a true 2D fighter worthy of your time and efforts.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfs6S2OsoI/AAAAAAAAAG0/RdsIi0KYCb4/s1600-h/ngbc7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfs6S2OsoI/AAAAAAAAAG0/RdsIi0KYCb4/s400/ngbc7.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399179567870594" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;The resolution is pretty good for SNK standards but still falls slightly short of&lt;/span&gt;&lt;/span&gt; &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Capcom's efforts.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;40 characters&lt;span style="font-style: italic;"&gt;! &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:130%;" &gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:130%;"&gt;Six of them locked and pretty much useless Urin clones with only Athena as a decent secret playable fighter.  You'll have to put up with tag team fighting for the most part but get a fair amount of customization and modes of play, no tournament mode though.  Many of the characters from SNK's non fighting games are given a pretty good re-imagining here especially the Metal Slug characters.  The art in general both for the fighters and the backgrounds is very well done considering just how low res the sprites actually are, except for the cheesy 3D crap.  That shit is unforgivable and unfortunately scattered throughout several of the games backgrounds.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SGfs6h0mQGI/AAAAAAAAAG8/5FOfYHo3OkQ/s1600-h/ngbc16.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SGfs6h0mQGI/AAAAAAAAAG8/5FOfYHo3OkQ/s400/ngbc16.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399183587557474" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Stunning art, &amp;amp; very smooth animation make this such a rare &amp;amp; far removed 2D experience.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:130%;"&gt;The control is as tight as any SNK fighter to date and that says tons.  If you have decent fighter sticks you must own this title.  It's as clean and precise as they come.  You'll reach your limits as a player long before you exhaust all that any given character has to offer.  The games balance may be a little wonky but when you consider the sheer variety of this colorful group its not so bad.  You will see problems once you start fighting opponents with swords on harder difficulties, or using characters with swords.  It would appear that swords beat fists &amp;amp; feet in the SNK universe.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SGfs6kno1oI/AAAAAAAAAHE/lrtrCoZYC54/s1600-h/ngbc18.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SGfs6kno1oI/AAAAAAAAAHE/lrtrCoZYC54/s400/ngbc18.jpg" alt="" id="BLOGGER_PHOTO_ID_5217399184338507394" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Terry still gets the job done.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;This $30 game is just under the bar set by Capcom but, in my opinion, better than any effort SNK has made in the fighting genre to date.  Problems that plagued previous PS2 games like SNK vs Capcom SVS Chaos &lt;span style="font-style: italic;"&gt;(muddy overpixleated sprites &amp;amp; choppy emulation)&lt;/span&gt; are nonexistent.  All you get here is pure, refined, polished, 2D fighting.  SNK style. &lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-6594091234914697083?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/6594091234914697083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=6594091234914697083' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/6594091234914697083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/6594091234914697083'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/06/may-best-neo-geo-universe-fighter.html' title='May The Best Neo-Geo Universe Fighter Win!'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_3X7poql8fXs/SGfs6NGB8PI/AAAAAAAAAGs/_fRhdrvR9qw/s72-c/Caratula.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-5287457900319515698</id><published>2008-06-29T16:05:00.008-04:00</published><updated>2008-06-30T19:46:43.544-04:00</updated><title type='text'>The Neo Geo Returns</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;div  style="text-align: center;font-family:georgia;"&gt;&lt;span style="font-size:130%;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:georgia;" &gt;The Arcade is Dead &amp;amp; Buried but &lt;/span&gt; &lt;span style="font-weight: bold;font-family:georgia;" &gt;SNK Arcade Classics Vol 1 does a great job of reanimating its maggoty corpse.  &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SGfrhQcte2I/AAAAAAAAAGE/C1iNO-ZekwM/s1600-h/ps2_snkarcadeclassicvolume1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SGfrhQcte2I/AAAAAAAAAGE/C1iNO-ZekwM/s320/ps2_snkarcadeclassicvolume1.jpg" alt="" id="BLOGGER_PHOTO_ID_5217397649915607906" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Whats wrong with calling it Neo-Geo Arcade Classics 1?&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;A few years ago, when Midway released Arcade Hits Vol 1 I couldn't help but wonder and hope, would other arcade giants like Capcom, Taito and heaven forbid, SNK also re-release there libraries via greatest hits collections?  Since then arcade game fans have been rewarded with release after release from many of the publishers who ruled the arcades and 7-11s in the 1980s and 90s.  My own personal prayer to the arcade gods has finally been answered in the form of &lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:georgia;" &gt; SNK Arcade Classics Vol 1!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfrhWiqszI/AAAAAAAAAGM/EI5aiB3M5Rg/s1600-h/fatfury1-22.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfrhWiqszI/AAAAAAAAAGM/EI5aiB3M5Rg/s320/fatfury1-22.png" alt="" id="BLOGGER_PHOTO_ID_5217397651551204146" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;This is what your missing since arcades died.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;Including the unlockable World Heroes, you get 16 titles from the arcade powerhouse.  Thats almost $3000 worth of games if you were to go hunt down the carts for the actual Neo-Geo home system.&lt;span style="font-style: italic;"&gt; (people do it!)&lt;/span&gt;  The games are from the early years of the systems appearance in arcades so we mostly get young incarnations of games that truly saw there genesis at parts III or IV but the game does say Vol 1, so I'd anticipate far meatier games on Vol 2 and 3.  This game is a good "a la cart" way to test run some of SNK's best franchises.  If you're not quite ready to blow the bread on Fatal Fury Collection Vol 1, or aren't sure about the upcoming Samurai Spirits Anthology, or find the idea of playing through 7 Metal Slugs a little to much of a commitment, then this $25 PS2 game may be the perfect place to test drive the originals.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfrhvuBAnI/AAAAAAAAAGU/YlcImt49XxQ/s1600-h/maglord-21.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfrhvuBAnI/AAAAAAAAAGU/YlcImt49XxQ/s320/maglord-21.png" alt="" id="BLOGGER_PHOTO_ID_5217397658309689970" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Finishing Magician Lord proves only that you hate yourself.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;Most noticeable about this disk are the surprises from games you have probably never played.  Shock Troopers will leave your "kill button" thumb bleeding and Last Resort will both amaze you and cause you to break a controller in frustration.  Remember, these games are designed to get the precious quarters from your pockets.  Even with an endless supply and the comforts of home you'll still struggle to finish many of these unforgiving bastards.  Unmeasurable fun.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SGfrhhn8yWI/AAAAAAAAAGc/k-Fd0fnPN2U/s1600-h/samsho-78.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SGfrhhn8yWI/AAAAAAAAAGc/k-Fd0fnPN2U/s320/samsho-78.png" alt="" id="BLOGGER_PHOTO_ID_5217397654526151010" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Slow clunky fun.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;I was a little surprised to finally experience Magician Lord, a game that had me wanting to import it, and a Neo-Geo system &lt;span style="font-style: italic;"&gt;(I got a Turbo Duo instead)&lt;/span&gt; based on the screen shots alone back in the early 90s, only to discover that it's actually terrible.  Great play mechanics seem to make arcade games endure so much more that just great graphics.  Not all the games on this collection are what would be considered by many as "fun".  I do see them becoming more significant however, as later volumes of this arcade collection are released.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SGfrhnspcjI/AAAAAAAAAGk/uSl9fZWIG48/s1600-h/shoc0012.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SGfrhnspcjI/AAAAAAAAAGk/uSl9fZWIG48/s320/shoc0012.png" alt="" id="BLOGGER_PHOTO_ID_5217397656156467762" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Shock Troopers is better than M.E.R.C.S but SNK's The Nam 1975 &amp;amp; Viewpoint are no shows sadly.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;In my opinion, a good compilation is part history lesson and SNK Arcade Classics has taken us to school as far as special features and unlockable info goes.  The game also incorporates one of the best achievement systems in an arcade collection yet, nudging out even Capcom Classics Vol 2.  You will earn medals for each of the preset goals that are reached.  Be warned, your skills will be pushed to the limits of Billy Mitchel and beyond.  Some of these medals will see you scoring millions of points without continuing before you posses them.  The medal system uses the same perfect, addictive qualities that made these arcade games so good in the first place, and ups the old replay value.  Get an arcade stick or two, get your combos back in action, and grab a copy of &lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:georgia;" &gt; SNK Arcade Classics Vol 1!  &lt;/span&gt;&lt;/span&gt;If Your Man Enough!&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-5287457900319515698?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/5287457900319515698/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=5287457900319515698' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/5287457900319515698'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/5287457900319515698'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/06/neo-geo-returns.html' title='The Neo Geo Returns'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3X7poql8fXs/SGfrhQcte2I/AAAAAAAAAGE/C1iNO-ZekwM/s72-c/ps2_snkarcadeclassicvolume1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-1834343835418345642</id><published>2008-06-05T23:30:00.004-04:00</published><updated>2008-06-05T23:45:26.653-04:00</updated><title type='text'>Resident Evil tight sexy pants!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SEiwWjW5k9I/AAAAAAAAAF8/jCTUPx7mtC8/s1600-h/partner3_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SEiwWjW5k9I/AAAAAAAAAF8/jCTUPx7mtC8/s400/partner3_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5208606870548878290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;...and there she is.  The other playable character in Resident evil 5.  Faint whispers heard in the halls of Capcom Japan would have us believe that  2 player co-op with Mr. Redfield and this shotgun toting hottie is possible.  Apparently A.I. will take over the character your not using in a 1 player game hearkening back to RE 2 &amp;amp; Zero.  As incredable as this nameless beauty looks I sincerely hope shes not supposed to be black cuz that design is not even close.  You would think with the game set in Africa Capcom designers could have had a full fledged African American playable character.  As it stands this game sees one white dude killing thousands of virus infected black people.  A little balance perhaps?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-1834343835418345642?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/1834343835418345642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=1834343835418345642' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1834343835418345642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/1834343835418345642'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/06/resident-evil-tight-sexy-pants.html' title='Resident Evil tight sexy pants!'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_3X7poql8fXs/SEiwWjW5k9I/AAAAAAAAAF8/jCTUPx7mtC8/s72-c/partner3_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-4486186387182432402</id><published>2008-06-05T23:17:00.007-04:00</published><updated>2008-06-05T23:29:21.406-04:00</updated><title type='text'>Planet Japan</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SEitLMHFQeI/AAAAAAAAAFs/NlZx244DOPs/s1600-h/nazi+girls+1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SEitLMHFQeI/AAAAAAAAAFs/NlZx244DOPs/s400/nazi+girls+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5208603376795075042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Its good to see 2D art for games is still being produced at a high level of quality.   Japan's System Soft Alpha is the team behind the new RPG &lt;i&gt;Moe Moe Niji Taisen Deluxe&lt;/i&gt; for the PSP/PS2.  Its about Nazi teenage girls trying to take over the world just like Hitler did way back when, only sexier, and just as wrong.  Those crazy Japanese, always good for a chuckle.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-4486186387182432402?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.blogger.com/post-create.g?blogID=8930921283268177993' title='Planet Japan'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/4486186387182432402/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=4486186387182432402' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/4486186387182432402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/4486186387182432402'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/06/planet-japan.html' title='Planet Japan'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3X7poql8fXs/SEitLMHFQeI/AAAAAAAAAFs/NlZx244DOPs/s72-c/nazi+girls+1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-5516037411118387334</id><published>2008-05-23T02:10:00.003-04:00</published><updated>2008-05-23T02:27:34.804-04:00</updated><title type='text'>Silent Hill is really Sydney Mines NS</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SDZi1Sp_iYI/AAAAAAAAAE8/V9bLj048f6g/s1600-h/silenthill1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SDZi1Sp_iYI/AAAAAAAAAE8/V9bLj048f6g/s320/silenthill1.jpg" alt="" id="BLOGGER_PHOTO_ID_5203455087153744258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Anyone who's been there can tell you that isn't far from the truth.  No release date for Silent Hill 5 but a few pics found their way to Kotaku.   After the strange departure Silent hill 4 turned out to be this return to form PS3 game will be a welcome treat for fans of psychological horror.  For the first time in the long running Japanese produced series its being built from the ground up in the USA.   Americans making a game based on a Japanese game that was based on American Horror films, weird, but Konami is proving that they have more to offer us than snakes in the upcoming year.   I can't wait for the unending pummeling of foolish looking undead  with sticks and crow bars not to mention opening and closing hundreds of doors.   All in 1080P.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-5516037411118387334?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/5516037411118387334/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=5516037411118387334' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/5516037411118387334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/5516037411118387334'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/05/silent-hill-is-really-sydney-mines-ns.html' title='Silent Hill is really Sydney Mines NS'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_3X7poql8fXs/SDZi1Sp_iYI/AAAAAAAAAE8/V9bLj048f6g/s72-c/silenthill1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-8983760738179862269</id><published>2008-05-23T00:23:00.007-04:00</published><updated>2008-05-23T00:53:00.179-04:00</updated><title type='text'>Nintendo built my Hot Rod!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SDZG4Cp_iTI/AAAAAAAAAEU/fDIOYM6_FCU/s1600-h/nestable.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SDZG4Cp_iTI/AAAAAAAAAEU/fDIOYM6_FCU/s320/nestable.jpg" alt="" id="BLOGGER_PHOTO_ID_5203424348072806706" border="0" /&gt;&lt;/a&gt;Remember the days back in the mid 80s when video games and Nintendo were synonymous?  Contra, Bionic Commando, River City Ransom,  kept us playing that tired old 8-bit system years after it should have been retired, but still we played.  The Genesis with all its arcade might couldn't live up to the ingenuity and cleverness that went into so many NES games well into the early 1990s.  When I look back at the gaming I did in my early teens it seemed like there were too many great games to even have time to play.  I remember long afternoons spent in stuffy classrooms in T.L Sullivan JR High in Florence, CB, an issue of EGM carefully hidden inside my math book as I sit at the back of the class, ignoring trigonometry to stare at the blurry screen shots of Castlevania 3 fresh from Japan. Hours of drawing characters and levels from the games all over my trapper keeper.  The game geeks were a pretty small group in 88.  Outcasts, misunderstood, coveting out secrets and strategies from one another.  Photocopying Nintendo power maps and constantly talking about games.  We were the only ones who understood this addiction we shared.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3X7poql8fXs/SDZMKip_iUI/AAAAAAAAAEc/Nz1kMkSmoTo/s1600-h/neon+sn.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_3X7poql8fXs/SDZMKip_iUI/AAAAAAAAAEc/Nz1kMkSmoTo/s320/neon+sn.jpg" alt="" id="BLOGGER_PHOTO_ID_5203430163458525506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now playing video games is even more common than watching TV.  Magazines have been usurped by the internet.  There are no secrets to covet anymore.  Parents understand the media better.  Video games have been dragged out into the light so the Wall Mart crowd can pick at them and molest them until this once magical form of art is nothing more than an obnoxious fat head on the cover of piece of shit.  Enjoy your big shit sandwich everyone, the best is behind us.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-8983760738179862269?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/8983760738179862269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=8983760738179862269' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/8983760738179862269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/8983760738179862269'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/05/nintendo-built-my-hot-rod.html' title='Nintendo built my Hot Rod!'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3X7poql8fXs/SDZG4Cp_iTI/AAAAAAAAAEU/fDIOYM6_FCU/s72-c/nestable.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-7081576283183650673</id><published>2008-05-04T10:58:00.000-04:00</published><updated>2008-05-04T11:06:21.409-04:00</updated><title type='text'>Pac man explained</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SB3QQf3yHiI/AAAAAAAAADg/Bm8rqJn0Ddk/s1600-h/pacmane.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SB3QQf3yHiI/AAAAAAAAADg/Bm8rqJn0Ddk/s320/pacmane.jpg" alt="" id="BLOGGER_PHOTO_ID_5196538526907375138" border="0" /&gt;&lt;/a&gt;        Brilliant design.  Really annoying web animation.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-7081576283183650673?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://drugsinspace.ytmnd.com/' title='Pac man explained'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/7081576283183650673/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=7081576283183650673' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/7081576283183650673'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/7081576283183650673'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/05/pac-man-explained.html' title='Pac man explained'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_3X7poql8fXs/SB3QQf3yHiI/AAAAAAAAADg/Bm8rqJn0Ddk/s72-c/pacmane.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-7655223729044099997</id><published>2008-05-03T19:25:00.000-04:00</published><updated>2008-05-03T19:37:16.713-04:00</updated><title type='text'>Some 60 Gig PS3 owners frozen in time.  Sony, shrugs shoulders &amp; pretends not to see.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3X7poql8fXs/SBz1kP3yHfI/AAAAAAAAAC8/PEqs-rSdBNU/s1600-h/vlcsnap-7642614.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_3X7poql8fXs/SBz1kP3yHfI/AAAAAAAAAC8/PEqs-rSdBNU/s320/vlcsnap-7642614.jpg" alt="" id="BLOGGER_PHOTO_ID_5196298073163308530" border="0" /&gt;&lt;/a&gt;Skynet explains: "At the moment, players all over the world are reporting frequent lockups and system hangs with their copies of GTA4, especially in the moments immediately following the game's opening cut-scene. For users affected by the glitch, even skipping the cinematic results in an immediate system lockup severe enough to require an actual physical power cut to the console in order to make it reboot."  Mark Whiting-1up&lt;br /&gt;&lt;br /&gt;Well, this sure sucks but it will prove interesting to see how fast Rockstar/Take Two get a patch up and available.  With apologies to those who invested in a 60 gig PS3, I'm sure.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-7655223729044099997?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.1up.com/do/newsStory?cId=3167622' title='Some 60 Gig PS3 owners frozen in time.  Sony, shrugs shoulders &amp; pretends not to see.'/><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/7655223729044099997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=7655223729044099997' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/7655223729044099997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/7655223729044099997'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/05/some-60-gig-ps3-owners-frozen-in-time.html' title='Some 60 Gig PS3 owners frozen in time.  Sony, shrugs shoulders &amp; pretends not to see.'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_3X7poql8fXs/SBz1kP3yHfI/AAAAAAAAAC8/PEqs-rSdBNU/s72-c/vlcsnap-7642614.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8930921283268177993.post-6677558951623949544</id><published>2008-05-03T15:19:00.001-04:00</published><updated>2008-05-03T19:15:03.260-04:00</updated><title type='text'>Jesse Jane - Bionic?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHWI/AAAAAAAAABc/usDWbfiEcwU/s1600-h/vlcsnap-685317.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHWI/AAAAAAAAABc/usDWbfiEcwU/s320/vlcsnap-685317.jpg" alt="" id="BLOGGER_PHOTO_ID_5196237217771691362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;It would explain a lot.  For the last 5 years Jessy Jane's career has been riding high in the "Big Budget" adult film world. &lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHXI/AAAAAAAAABk/rhjGWm3nHG0/s1600-h/vlcsnap-15763537.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHXI/AAAAAAAAABk/rhjGWm3nHG0/s320/vlcsnap-15763537.jpg" alt="" id="BLOGGER_PHOTO_ID_5196237217771691378" border="0" /&gt;&lt;/a&gt;Not the greatest body and a somewhat disastrous boob job cant hold back the obscene level of on screen personality and performance brought to the table in her last few films.  In my opinion the adult industry hasn't seen the likes of Jessie Jane since Traci Lords.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHYI/AAAAAAAAABs/_NjDaaPq0ko/s1600-h/vlcsnap-15670578.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHYI/AAAAAAAAABs/_NjDaaPq0ko/s320/vlcsnap-15670578.jpg" alt="" id="BLOGGER_PHOTO_ID_5196237217771691394" border="0" /&gt;&lt;/a&gt;If you haven't seen one of her films your kinda missing the point of owning a computer and paying for internet. Get downloading.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3X7poql8fXs/SBzAsv3yHZI/AAAAAAAAAB0/kLJ3n7NjgqA/s1600-h/vlcsnap-15714277.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_3X7poql8fXs/SBzAsv3yHZI/AAAAAAAAAB0/kLJ3n7NjgqA/s320/vlcsnap-15714277.jpg" alt="" id="BLOGGER_PHOTO_ID_5196239945075924370" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8930921283268177993-6677558951623949544?l=weekendarcade.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://weekendarcade.blogspot.com/feeds/6677558951623949544/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8930921283268177993&amp;postID=6677558951623949544' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/6677558951623949544'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8930921283268177993/posts/default/6677558951623949544'/><link rel='alternate' type='text/html' href='http://weekendarcade.blogspot.com/2008/05/i-love-internet-litte-too-much.html' title='Jesse Jane - Bionic?'/><author><name>Cory Laffin</name><uri>http://www.blogger.com/profile/18091475040517525569</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://3.bp.blogspot.com/_3X7poql8fXs/Se3Z0VDez8I/AAAAAAAAAZs/hsFvyKLwEe4/S220/profilepic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3X7poql8fXs/SBy-N_3yHWI/AAAAAAAAABc/usDWbfiEcwU/s72-c/vlcsnap-685317.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
