The Future Is Now
With Vol.1 of an arcade collection released earlier this year on PS2 and soon to be released on Wii, SNK have thrown but a tray of appetizers out for ravenous hard core arcade fans to munch on. Before we look towards the obvious Vol.2 lets roll up our sleeves and dig for the treats SNK has buried at the bottom of its freezer.
Images KLOV
The Early Years 1979-1985
Not exactly Pac Man and Galaga
These early games were fun but didn't really stand up to the competition at the time. SNK needed a calling card game, a mascot, anything to stand out and win a few of the quarters destined for the bellies of Defender, Donkey Kong and Tempest. SNK's early years are fairly forgettable. Not much here worth putting on an arcade collection. I, like many gamers, did not own a Neo-Geo as a kid. I played most of these games via PC emulation although my memories of late 80's Saturdays afternoons spent at Electronic Avenue video arcade in the North Sydney mall, loosing many dollars to SNK games are vivid and many. As with all the games I blog about from this moment forward let it be known to all, I use emulation. I payed for a lifetime of free plays as a kid.
Ozma Wars 1979
Satan of Saturn 1981
Main Event 1984
Mad Crasher 1984
Alpha Mission 1985
The late 1970s and early 1980s were pretty much standard fair for SNK. The company pumped out a few dozen games, most of them pretty average and with the exception of Alpha Mission they really didn't produce any exceptional titles in those first few years as a struggling arcade publisher/developer. SNK were creative and resourceful however, and they managed to try and develop for almost every type of genre possible and even helped invent a few along the way.
By 1986 they demonstrated an obvious talent for developing action oriented shooters and were about to tighten the screws on the quality of their games in the face of fierce competition from Capcom, Konami, Data East and Taito. Arcade technology was moving forward in what seemed like huge leaps in the late 80s and SNK's games were about to get a whole lot better.
The Late 1980s
The Calm Before the Storm
The last SNK cabinet style before the Neo Geo hit.
Athena 1986
P.O.W. 1988
Mechanized Attack 1988
Prehistoric Isle 1989I wanted one of these so bad.
The mid 1990s too many fighters.
Mid 90s cabinet



The late 1990s & the death of arcades...
The last North American Neo Geo cabinets




Much more soon...